Human-centered AI for learning and access outcomes.

We partner with the people AI too often leaves out — students with disabilities, older adults, and the educators who support them — designing, developing, and evaluating tools that are accessible from the ground up rather than retrofitted after the fact.

The HALO Lab emblem: the word HALO with a glowing letter O, ringed by the lab's full name.
Our mission

The people who will use technology should help design it.

We are the HALO Lab — Human-centered AI for Learning & access Outcomes — housed in the Department of Information (iSchool) within the School of Computing at The University of Texas at Austin. We partner with the people AI too often leaves out: students with disabilities, older adults, and the educators who support them.

Our research sits at the intersection of human–computer interaction, human–AI interaction, and learning technologies. Using participatory and co-design methods, we design, develop, and evaluate AI-driven tools that are accessible from the ground up, not retrofitted after the fact.

Our work spans two connected goals: making education accessible for learners with disabilities across the full arc of lifelong learning, and making AI technology itself more ethical, trustworthy, and adoptable for the people who stand to benefit from it most.

The lab was previously known as the REALITY Lab; earlier work may appear under that name.

See how this shapes our research
Areas of focus

Who we work with, and how.

HALO sits at the intersection of human–computer interaction, human–AI interaction, and learning technologies. In practice that means our collaborators are as likely to be students, older adults, and classroom educators as they are to be computer scientists.

Students with disabilities Older adults Educators
  • Human–computer interaction How people encounter, understand, and work with interactive systems.
  • Human–AI interaction Trust, transparency, and adoption in systems that reason and respond.
  • Learning technologies How teachers and students leverage educational tools, in classrooms and beyond.
  • Accessibility & Universal Design for Learning Measured against technical standards and against real classroom experience.
The team

No single discipline covers this work.

HALO brings together information science, computer science, software architecture, and design, with learning technologies running through all of it. That range is deliberate: these questions sit in the gaps between fields.

Dr. Earl W. Huff, Jr.

Director & Principal Investigator

Monica Zhou

Doctoral Student

Shaini Nanayakkara

Doctoral Student

Pravinda Perera

Research Fellow

Meet the whole team
Work with us

Interested in joining HALO?

We welcome prospective graduate students, undergraduate researchers, and collaborators who care about access as much as they care about the technology.